One of three gameready characters I fully modeled, rigged and animated for a school project game we called "Absent". It's set in an alternate 1980's/1990's Sweden where robots have become an everyday occurence. Recently, in the timeline of the game, the majority of all the robots have gone mad and the players goal is supposed to find out what happened.
This is one of two enemy robots I made for the game, it's supposed to be a bit rarer and more difficult to deal with. I based this one out of a swedish ice cream mascot.
Wireframe
Animations